🌏 Games with Infinite Worlds: Is It Possible to Reach the End?
🌏 Games with Infinite Worlds: Is It Possible to Reach the End?
PlayerUnknown Productions, the studio founded by PUBG creator Brendan Greene, has announced three new games powered by its proprietary Melba engine. The standout feature is а technology that generates massive maps using machine learning.
In these new projects, players will be able to explore virtually boundless worlds without encountering "invisible walls."
🪐 Infinite Maps and Survival Games
The studio has already released a demo called Preface: Undiscovered World, designed to showcase the engine's capabilities (see video⤴️).
"In Preface, users can witness a planet-scale world being generated in real-time by our machine learning algorithms directly on their GPU," said Brendan Greene.
A Steam page has also been launched for Prologue: Go Wayback!, a single-player survival game. However, a release date has yet to be announced.
But all of this is just the prelude to Project Artemis. This upcoming title will be a multiplayer sandbox for thousands of players simultaneously. Developers promise that the world will be so vast that fully exploring it could take 5–10 real-life years.
Existing Games with Infinite Worlds:
➡️ Minecraft: Uses procedural generation to create unique maps. A standard Minecraft world is roughly seven times larger than Earth's surface.
➡️ No Man's Sky: This space simulator allows players to explore 18 quintillion planets generated using complex algorithms as players approach them.
➡️ Elite Dangerous: The game dynamically generates planets and star systems, with its universe being comparable in size to the Milky Way galaxy.
More on the topic:
🟠 A model for creating open worlds from Tencent
🟠 Genie 2 — an AI that generates full-fledged games in real time
